How is the full version planned to differ from the Early Access version? There are some big features planned that will no doubt take time to implement.” They will also appear in the painting at the tower.“The game is being slowly developed by a single person, this means a slow development time and feedback will be much needed in order to make this game the best it can be.”Īpproximately how long will this game be in Early Access? Some actions can be used to kill certain characters that can't be scared, and they will become a ghost that travels back to the clock tower. After everyone is scared out of town, the ghost is shown to be in a painting of what appears to be its family.īy scaring people, the player can raise the room's "atmosphere" which unlocks new actions for possessed objects. Once a building is empty, the player moves on to the next building. The goal of the game is to scare everyone out of a building however, if a person is scared too much, they may commit suicide by throwing themselves out of a window. The more people it scares, the more paranormal powers it will gain. The player can move the ghost around a building and possess objects to scare people. It attempts to scare everyone out of the town to rest in peace once again. The game starts in an abandoned town where a ghost lives until people start to move into the town, disturbing its sleep. The game was released for PlayStation Vita on 9 January 2013, for Microsoft Windows and OS X on 6 June 2014, and for Android and iOS on 30 October 2014. Haunt the House: Terrortown is a side-scrolling action puzzle video game developed by SFB Games.
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